﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AircraftBattleServer
{
    public class Constants
    {
        public const double MovementOneStepLength = 5;
        public const double MissileDefaultSpeed = 15;
        public const int MapDataUpdateInterval = 50; // in milliseconds
        public const double AircraftInitialAngle1 = 90;
        public const double CanvasWidth = 800;
        public const double CanvasHeight = 600;
        public const double MissileOutOfCanvasBuffer = 50;
        public static int AircraftImageWidth = 40;
        public static int AircraftImageHeight = 40;
        public static double HitSweetBuffer = 2;
        public static int AircraftZombieCounter = 10;
    }
}
